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PSP firmware 2.0 에서도 Emul을... 본문

취미/게임

PSP firmware 2.0 에서도 Emul을...

가을하늘™ 2005. 11. 10. 12:56
336x280(권장), 300x250(권장), 250x250, 200x200 크기의 광고 코드만 넣을 수 있습니다.
이제껏 착실하게(?) 펌웨어를 업데이트 하는 바람에 에뮬을 하지 못했다.
그래서 언제나 타이틀에 목말라 있었는데...

오늘 인터넷에서 아주 기쁜 소식을 접하게 되었는데,
바로 펌웨어 2.0 에서도 자작 프로그램을 돌릴 수 있다는 것이다.
그 의미는 에뮬레이터가 작동한다는 얘기인데...

이제 UMD의 압박에서 벗어나 자유를 얻는 일만 남았다. ㅋㅋㅋㅋ




Fanjita has updated his very popular and easy to use program which allows homebrew to run on your PSP with firmware version 2.0. If you do not want to downgrade everytime to run homebrew then this is the way to go. Please note that not all homebrew will run using this program, but the list grows with every release. The many changes in this release include:

v0.8 : Usability, compatibility
- Added capability to reboot the PSP without holding the power button.
During any EBOOT, just hold Left Trigger, Right Trigger and START
buttons for 1 second to exit the loader and reboot back to the PSP
menu.
- Separated menu binary from loader binary, to allow custom menu creation.
Included custom menu by Calum.
- Added kernel-mode override facility - allows the loader to attempt
to load apps marked as kernel-mode, that don't really require
kernel access. This doesn't enable a huge number of apps, but it
does enable a few - e.g. ScummVM 0.5, PSPChess, Nethack. Expect more
progress in the future.
- Relax requirement to resolve all NIDs. Now you can choose to ignore
failed NIDs in the hope that they aren't required.
- Improved USER_LUA stability (by incorporating the 0.7 USER_LUA patch)
- Added PowerTick() call to prevent display dimming during play
- Skip calling .init code by default
- Allow easier co-existence of multiple loader versions.
- Improve memory and thread manager semaphoring.
- Added all remaining VSH-mode NIDs, thanks to Vampyre's work.
- Moved working EBOOT list to new web-page.
- Filled in some missing opcodes from the disassembler
- Added syscall dereferencing to disassembler
- Added hook to sceKernelCreateThread, to improve thread monitoring
- Reduced screen spam during loading, by moving it to debug-only build
- Attempt to load more of the ELF sections into RAM if appropriate
- Retired hokey malloc implementation during file load, use proper
memory blocks now.


Name: fanjita_loader08.rar
Date: 09/11/2005
Size: 636.6 KB
Version: 0.8
Author: Fanjita
Website: http://www.fanjita.org
Cost: Free
Downloads: 2,965
Rating: 0/10 (0 Votes)




1) l.bin 과 l_alt.bin파일을 메모리스틱 루트에 카피...
aaa.gif 과 run_l.tif가 들어간 [EBOOT loader]폴더, 그리고 aaa.gif 와 run_lalt.tif파일이 들어가 있는 [EBOOT loader 03]폴더를 [PSP/PHOTO] 폴더안 넣어준다.
2) [PSP/GAME]폴더에 EBOOT.PBP 파일등이 들어간 어플리나 에뮬을 넣으면 OK!
3) ver2.00의 PSP를 시작하고 메뉴에서 [포토]를 선택한다.
그리고, [EBOOT loader 03]를 선택해, 가능한 한 빨리 ○버튼을 누른다.
4) [Freecell]을 선택해 [×]버튼을 누른다.
5) [EBOOT.PBP]을 선택해 [×]버튼을 누른다.

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